JJ's Science Adventure - Magnets
JJ's Science Adventure is a series of educational comic books designed to help readers master key learning objectives stated in the Singapore Ministry of Education’s Primary School Science syllabus.
After receiving their birthday presents from their grandfather, Joyce and Jonathon find themselves in possession of two bags which transform into a talking robot (Robo) and a teleportation portal. With a set of keys from Robo, the kids open the portal into sub-dimensional world created by the ‘World Maker’, an incredible invention by their grandfather to help them learn science.
In this adventure, the twins journey into the World of Magnets where they discover the physical properties of magnets and solve challenging puzzle traps laid by their grandfather. Will they survive the constant sabotage by a Minion sent by Mr Sinister and win the prize, a piece of puzzle key which unlocks yet another secret?
In this book, we provide additional information in the DID YOU KNOW and CHALLENGE YOURSELF sections. In the DID YOU KNOW section, readers will learn about additional uses of magnets in real life situations like MagLev (Magnetic Levitation) train and MRI (Magnetic Resonance Imaging) Scan. In the CHALLENGE YOURSELF section, readers are tested on the scientific concepts of magnets.