Watch out, mermaids! The sea witch is on the move.
Together, players help the mermaids to swim to Mermaid Island before the witch gets there. Spin, move and pick up a wand to gain the power to defeat the Sea Witch.
The tension builds as the Sea Witch gets closer to Mermaid Island, but everyone is working together against the common obstacle of the Sea Witch so no one feels left out or left behind. The game structure encourages teamwork and shared decision-making.
Children will learn Strategy, Shared decision making, Social and emotional development, Following directions and Cooperation
For 2 to 6 players ages 5 years and older